Neo Fusion Atom Flasher Connections

To find the flasher options(they are numbered) open the coin door and use the buttons to navigate to Settings/Diag/Lamps/Flash

You can then cycle through them (with the volume or flipper buttons) and get a visual locations of where they are located.  The machine will also tell you what flasher # you are on too.  This helps to makes things even easier using this method. You will need to pull out the white switch located near the hinge of the coin door to activate the high voltage for the flashers. Otherwise they will not flash then. To help you trace and identify the 2 wires coming from the flasher:

Normally on the Stern machines they are an orange and red wire in most cases.  On the screen when you’re in settings it also tell you the factory wires next to the flasher # too.   It will also tell you the color of the factory wires on the screen.   That way you will know what you are looking for. You can also confirm that you have the correct flasher by unplugging the flasher connection and the flasher bulb on the machine will turn “Off” and then plug it back together and the bulb will flash “On”.  This way you will know 100% for sure you’re on the correct one and it is a flasher. If you are installing Fusions then it will alway have a black cable with a paired colored wire(Red,Green, or Blue etc).  Then from that point you can plug in the flasher connection.   

As far as the G.I. trigger:  Any white G.I. bulb for the Blue and White cable you can find will be fine. Generally on the Sterns it will have a yellow wire(with a black stripe) going to it to help you identify that.  Just make sure it’s White and not any other colors as it will cause undesirable effects if it’s not White.

Always make sure you connect to a flasher and NOT a GI bulb.  If you mistakenly connect the flasher cable to a GI then the lights will get very warm and can damage the light bars or module.  Also on some machines the flashers are labeled as such but they do not flash, but instead are “On” more than they are “Off” during gameplay or attract mode(when game is on but idle). Their “flash” function is when it is turned “Off”, which means you absolutely do not want to connect to these as it will damage the Orions Belt flashers or lights bars(they will get very warm and warp) since they are not designed to be “On” like that.  This is why it’s important to follow our guide and if you do not see your game listed, always send an email if you are unsure.   So be sure to ALWAYS follow these recommendations.

If you do not see a flasher listed below then that means not to use it!

Here is a comprehensive list of the trigger locations.  Scroll to find the ones for your specific machine:

Medieval Madness
17  L. Side Lo (Green/Black cable)

18 Left Ramp (Red/Black cable)

21 Right Ramp Blue/Black cable) 

(White/Black cable not used)

22 Castle Right Side  (Red/Green UV+Glow cable

Jaws
195 West Beach (Blue/Black cable)

196 Boat (Red/Black cable)

199 Backpanel Ramp (Green/Black cable)
**Pro: 197 Fishing Reel for Pro as it does not have a 199 Backpanel Ramp

(Black/White  not used)

201 Backpanel Right UV+Glow Right Lightning (Red/Green cable) (wire taps)

Venom
262 Ravencroft White (UV+Glow Red/Green cable) (wire taps in bottom 2 pins red and yellow)

256 Lower Right (Red/Black cable)

261 Upper Right (Green/Black cable)

255 Lower Left (Blue/Black cable)

Note: For light bars to clear on the left side simply take out the top left screw on the Left Speed mech decorative sign, then rotate it slight to the right. Not too far right or ball will hit it.  However it is just so much easier to take both screws out and put double sided adhesive tape on the back to position it over a little out of the way.

Theatre of Magic
25 Spirit Ring (Blue/Black cable)

26 Saw (Red/Black cable)

24 Trap Door (Green/Black Cable). 

(White/Black cable not used)

27 Pop Bumper (Red/Green UV+Glow)

The Beatles
150 Left Sling(Green/Black)

151 Right Slink(Blue/Black)

154 Record Flash(Red/Black)

White/Black cable(not used)

Red/Green cable(not used)

Creature From The Black Lagoon
08 Bottom Right(Red/Black Cable).

02 Left Subway(Blue/Black Cable).

09 Back(Green/Black Cable).

18 Right Ramp(White/Black Cable).

22 Center Hole(UV+Glow).

Kiss
#149 Star (Red/Black cable)

#150 Paul 51(Blue/Black cable)

#2151 Left RampGreen/Black cable).

(White/Black cable not used)

#155 Right Ramp(UV+Glow Red/Green cable)

Attack From Mars
17 Right Ramp High (Red/Black cable)

18 Right Ramp Low (Green/Black cable)

25 Left Ramp Left(Blue/Black Cable) 

(White/Black cable not used)

23 Saucer Dome (UV+Glow Red/Green Cable)

Deadpool
161 Wolverine UV+Glow(Red and Black cable)

164 Disco Ball(Blue and Black cable)

160 Dazzler Spinner is amazing(optional and requires soldering) (Green and Black cable)

(White/Black cable not used)

(Red/Green cable not used)

Tron
25 Back Left (Green/Black cable)

26 Disc Left (Red/Black cable)

#29 Recognizer (Blue/Black Cable).

(White/Black cable not used)

31 Red Disc Left X2 (UV+Glow(Red/Green cable)

Batman 66
149 Crane Flash(Green and Black cable)

148 Back Panel(Red and Black cable)

150 Turntable Reactor Flash(Blue and Black cable)

(White/Black cable not used)

147 Pop Bumpers UV+Glow(Red and Green cable)

Spider Man
27 Sandman Dome(Green and Black cable)

28 Green Goblin(Red and Black cable)

21 Doc Ock(Blue and Black cable)

(White/Black cable not used)

25 Venom UV+Glow(Red and Green cable)

Wheel of Fortune
26 Backpanel Left (Red/Black cable)  

27 Left Orbit (Green/Black cable) 

28 Right Orbit (Blue/Black cable) 

30 Pop Bumper (Red/Green cable) UV+Glow

Simpsons Pinball Pinball Party:

25 Itchy (Green/Black cable)

29 Comic Book Guy (Red/Black cable)

23 Right Ramp (Blue/Black Cable)

(White/Black cable not used)

21 Pops Clear UV+Glow Upper Itchy and Scratchy(Red/Green cable)

Johnny Mnemonic
17 Jets (UV+Glow the Red/Green cable)

18 Crazy Bobs (Green/Black cable)

19 Left Slingshot (Red/Black cable)

20 Right Slingshot (Blue/Black cable)

28 Right Back Panel (White/Black cable)

Munsters
Flasher #160 Dragula Flasher(Blue/Black cable)

Flasher #161 Lilly(Green/Black cable)

Flasher #162 Spot Ramp(Red/Black cable)

White/Black cable(not used)

Red/Green cable(not used)

Iron Maiden
163 Right Side(Blue/Black cable))

165 Spot Left (Red/Black cable)

160 Left Lightning (Green/Black cable)

(Black/White not used)

161 UV+Glow Right Lightning (Red/Green cable)

Guardians of the Galaxy
288 Left Ramp Top (Blue/Black cable)

287 Yondu (Green/Black cable).

290 Right Ramp Top (Red/Black cable) 

(White/Black cable not used)

UV+Glow(Red/Green not used)

Led Zeppelin
Premium/LE

167 Backpanel (Red and Green UV+Glow cable)

Electric Magic RGB for remaining cables

White and Black cable not used

Pro

167 Backpanel (Green and Black cable)

168 Left Eject flasher(Red/Black cable) (wire tap Brown/Red and yellow wire)

169 Left Spinner (Blue and Black cable) is amazing(optional and requires soldering) wire taps(email for details)

White and Black cable not used

Red and Green cable not used

Stern Star Trek
#29 Left Loop (Blue/Black cable)

#19 Left Ramp Top (Red/Black cable)

#20 Right Ramp Bottom(Green/Black cable)

(White/Black cable not used)

#21 Kickback (UV+Glow the Red/Green cable)

Stranger Things
164 Eject (Blue/Black cable)

165 Left Orbit (Red/Black cable)

172 Lower Right Ramp (Green/Black cable)

(White/Black cable not used)

(UV+Glow the Red/Green cable not used)

Cactus Canyon
Flasher #3 Front R. (Blue/Black cable)

Flasher #8 Front L. (Green/Black cable).

Flasher #12 Back L. (Red/Black cable)

White/Black cable not used

Shaker Motor (UV+Glow Red/Green cable)

Aerosmith
Flasher #143 Right Ramp Flash(Red/Black cable)

Flasher#149 Left Ramp Flash(Blue/Black cable)

Flasher #161 Upper Left Ramp(Green/Black cable)

Flasher #142 Spinner Flash(Red/Green cable UV+Glow)

White/Black cable not used’

Mandalorian
Upper Left # 161(Green/Black Wire)

Back Panel # 167(Blue/Black Wire)

Lower Right # 171(Red/Black Wire)

(White/Black Wire not used)

Lower Left # 160 UV+Glow(Red/Green Wire)

Jurassic Park
160 Escape(Red/Black Cable) (Wire Taps)

163 Raptor Pit (Blue/Black Cable) (Alligator)

172 Left Ramp(Green/Black Cable) (2 Pin)

White/Black Cable not used

162 Lite 2x Target(UV+Glow)(2 Pin)

Elvira House of Horrors
184 Right Ramp (Red/Black cable)

186 Crypt(Green Black cable)

188 Lower Left(Blue Black cable)

(White/Black cable not used)

183 Pop Bumper(Red/Green cable) UV+Glow

James Bond
Flasher #163 Underwater Flash 2(Blue/Black cable).

Flasher#164 Right Ramp(UV+Glow Red/Green cable)

Flasher #167 Gantry(Green/Black cable).

Flasher #173 Backpanel (Red/Black cable)

White/Black cable not used

Rush
167 Upper Right (UV+Glow the Red/Green cable)

168 Lower Right (Green/Black cable)

160 Left Sling (Red/Black cable)

161 Right Sling (White/Black cable)

165 Upper Left (Blue/Black cable)

Walking Dead
#26 Prison Top (Blue/Black cable)

#28 Left Dome (Red/Black cable)

#29 Right Dome (Green/Black cable)

White/Black not used

#19 Well Walker: (UV+Glow Red/Green Cable)

Teenage Mutant Ninja Turtles
#163 Pop (Blue/Black cable)

#172 Left Orbit (Red/Black cable)

#173 Right Spinner (Green/Black cable)

White/Black cable not used

UV+Glow Red/Green cable not used

Willy Wonka
Right Wonkavator Flasher: Green/Black cable 

Left Wonkavator Flasher: Blue/Black cable

Right Rear Flasher: Red/Black cable

White/Black cable not used

Shaker Motor: UV+Glow Red/Green cable 

JJP Pirates of the Carribean
You will connect to the RGB beacon towers using the wires taps.  Match up the Red/Black cable to the Red/Black wires on the beacon, Green/Black to Green/Black, and Blue/White to Blue/White.      

Godzilla Flasher Connections
171 Maser (Green/Black cable)

176 Top Spinner (Red/Black cable)

179 Mothra (Blue/Black Cable). 

(White/Black cable not used)

UV+Glow(Red/Green cable not used) 

Wizard of OZ
For WOZ the Witch flasher for the UV+Glow, the Shaker Motor, and Witch Glow Flashers

Avengers Infinity Quest
# 198 Left Spinner(Green)

# 199 VUK Flasher(Blue)

# 200 Tower Flasher(Red)

White/Black trigger not used 

Red/Green UV+Glow not used

Star Wars
172 Left Side (Green/Black Cable)

173 Spinner (White/Black Cable)

174 Pops (Blue/Black Cable)

181 Right Tie Fighter (Red/Black Cable)

170 Right Eject (UV+Glow Red/Green Cable)

Black Knight LE/Premium
140 Left Flood-R (Red/Black cable)

141 Left Flood-G (Green/Black cable)

142Left Flood-B (Blue/Black cable) 

Notes: These 3 listed above are located on the upper playfield and you will insert the black lead from the 3 above mentioned cables into the Yellow wire connection point and then the Red cable end will go in the Red/Brown factory wire, Green in the Green/Brown factory wire, and Blue in the factory Blue/Brown

(White/Black cable not used)

166 Shield VUK Flash (UV+Glow the Red/Green cable)

AC/DC
20 Left Ramp (Green/Black cable)

21 Left Side (Red/Black cable)

23 Top Eject (Blue/Black cable)

29 Right Ramp Side(White/Black cable)

17 Train Flasher (UV+Glow the Red/Green cable)

Hobbit
Rear Right Flasher: Blue/Black cable 

Lower Right Flasher: Red/Black cable

Upper Left Flasher: Green/Black cable

White/Black cable not used

Lower Left Flasher: UV+Glow

Ghostbusters
125 Back Panel Left(Ghost Trap): UV+Glow

127 Left Ramp: Green/Black wire

Left Scoop #129: Red /Black wire

Right Scoop #142: Blue/Black wire

Jurassic Park(Home Edition)
98 Raptor Pen Bolt(Green/Black cable)

97 Right Spinner Flash (Red/Black cable)

94 Backpanel Flash (Blue/Black Cable)

(White/Black cable not used)

UV+Glow(Red/Green cable not used)

Foo Fighters(Click here for pics of these connections under Step 1 then come back here)
#226 Center Spinner(Green/Black cable)

#232 Upper PF Area 51(Blue/Black cable) (Premium and LE only). **Note: If you have a Pro you will use the Red/Black cable and the Blue/Black will not be used with this install)

#233 Upper PF Back(Red/Black cable)(Premium and LE only, Pro will not use this)

(White/Black cable not used)

#228 Overlord Mech(UV+Glow Red/Green cable)

James Bond 60th Anniversary
Flasher #164 Upper Left Spinner(Green/Black cable)

Flasher#173 Top Left Scoop(Blue/Black cable)

Flasher #174 Top Right ScoopRed/Black cable)

Flasher #177 Parallax(Red/Green cable UV+Glow)

White/Black cable not used

Metallica
#23 Left Ramp (Red/Black cable)

#26 Grave Marker (Green/Black cable)

#29 Right Ramp (Blue/Black cable)

White/Black not used

#27 Electric Chair (UV+Glow Red/Green Cable)

 

To find the flasher options(they are numbered) open the coin door and use the buttons to navigate to Settings/Diag/Lamps/Flash

You can then cycle through them (with the volume or flipper buttons) and get a visual locations of where they are located. The machine will also tell you what flasher # you are on too. This helps to makes things even easier using this method. You will need to pull out the white switch located near the hinge of the coin door to activate the high voltage for the flashers. Otherwise they will not flash then. To help you trace and identify the 2 wires coming from the flasher:

Normally on the Stern machines they are an orange and red wire in most cases. On the screen when you’re in settings it also tell you the factory wires next to the flasher # too. It will also tell you the color of the factory wires on the screen. That way you will know what you are looking for. You can also confirm that you have the correct flasher by unplugging the flasher connection and the flasher bulb on the machine will turn “Off” and then plug it back together and the bulb will flash “On”. This way you will know 100% for sure you’re on the correct one and it is a flasher. If you are installing Fusions then it will alway have a black cable with a paired colored wire(Red,Green, or Blue etc).  Then from that point you can plug in the flasher connection.

As far as the G.I. trigger:  Any white G.I. bulb for the Blue and White cable you can find will be fine. Generally on the Sterns it will have a yellow wire(with a black stripe) going to it to help you identify that. Just make sure it’s White and not any other colors as it will cause undesirable effects if it’s not White